Tag Archives: Retrogaming

All-Time Top 5 Games Consoles

Time for another top 5, in reverse order again, although I already spoiled this if you read my Top 5 games post.  Again these are my favourites, so the rankings have been influenced by nostalgia and sentiment.  I will throw the “almost made it” machines onto the end.

Number 5 – SEGA Master System

The only system in this list that I don’t currently own, but that’s simply because I play the games on my Mega Drive to save space.  I grew up in a house with 4 older sisters, and fondly remember early years with the shared Texas TI99 and then a ZX Spectrum, but it wasn’t until the Master System that I would get a machine of my own.

I received the Master System II machine with built in Alex Kidd in Miracle World for my birthday. I shortly after received The Ninja and Transbot and these were the only games I owned for a year or so.  Transbot doesn’t really hold up so well now, but I loved them all and Alex Kidd remains a favourite today.  Fortunately, at the time I received my console, two of my sisters’s partners also owned Master Systems, with a good collection of games.  Through borrowing their games I discovered (and played to death) Fantasy Zone, Operation Wolf, Rocky, R-Type, Rampage and Moonwalker.  It was also the beginning of the age of video game rentals, and the repeated renting of Bubble Bobble started a series of gaming with one of my sisters that would continue throughout my childhood.

On Twitter recently, @nakamuramartin started a conversation about retrogaming, asking people to identify the console that they had the most nostalgia for. (Well it was recently when I started writing this…)  In my case nothing tops the Master System for that.

Number 4 – SEGA Dreamcast

The Dreamcast did so many things right, and in many ways was just a bit too early.  Online gaming on consoles wouldn’t really take off until home broadband was more widespread.  I was one of those who did play a lot of Dreamcast online, making full use of the available keyboard & mouse setup to play Quake 3 Arena 2 v 2 Capture the Flag.  It pains me to this day that consoles supporting keyboard & mouse for FPS games didn’t become the norm.  (PS3 showed such promise when Unreal Tournament 3 supported this setup and I loved it.  Interestingly it also supported mods and it was relatively easy to port mods from the PC version over.)

Another win for the machine was the availability of relatively inexpensive but quality Arcade Sticks.  These are still sought after now, and very popular for the modding community to upgrade the components and make them compatible with more modern consoles.  Having access to these for my favourite genres of shmups and fighting games really made the console shine in my eyes.  The console is still regarded as a powerhouse for these two genres particularly, and this is largely how it earns a place in my top 5.

A lot of criticism the Dreamcast does receive is about that controller.  I did find it good for the racing games on the system, and for me it is still the best way to play Crazy Taxi outside the arcade.  However, I can’t recommend it for those genres mentioned above, and understand completely if you wrote off FPS and Fighting games on Dreamcast at the time because the controller was pap.

I keep one setup now, and still return to it regularly for Mars Matrix and trips to Street Fighter Alpha 3.  It also still looks great on my HDTV, thanks to that VGA adapter.

Number 3 – SEGA Mega Drive

Another system on the list heavily influenced by nostalgia, this was the natural progression from my Master System, and still remember the Christmas it turned up.  I had the pack in with Mega Games 2, and spent so much time with Streets of Rage, Golden Axe and the Revenge of Shinobi.  Sonic the Hedgehog blew me away, and much like with Alex Kidd in Miracle World, I still can’t walk past the first Sonic game without at least doing the first couple of stages. So, so good.

Co-op gaming with my sister continued here, with Toejam & Earl being the game of choice.  Also fond memories of playing hours of 3 & 4 player James Pond: Aquatic Games, such a great multiplayer title.  I also enjoyed watching my sister play through Ecco the Dolphin, and being thoroughly confused by that final boss.  (I found the game too terrifying to play myself, and still struggle with it now!)  It’s such an iconic game though, I’d love a new Ecco game.

There are so many memories from the Mega Drive, and I hope to cover some of my favourites from the system in future posts.  I recently picked up an EverDrive cartridge for mine, and am enjoying discovering those titles from the excellent library of 16 bit shmups I missed first time round.  It’s a joy in full 60hz RGB.

Number 2 – PlayStation Vita

Probably the only system in the list that some people might find surprising, but bear with me. The second place spot was previously occupied by the Atari Jaguar (!) for the simple fact that it housed my previous favourite game of all time, Tempest 2000.  I am happy to replace that in my life with the Vita, since TxK took over as my favourite game, and is exclusive to the Vita.  At least with Tempest 2000 I can play an almost as good version on my number 1 console…

I adore the Vita, it’s so good at what it does.  It has an excellent collection of shmups, the first time I’ve really enjoyed them on a handheld. The PSP did a decent enough job, just never found it comfy enough for extended play times.  Wipeout 2048 is superb and there are so many great indies that although multiplatform, I still consider them ‘best on vita’.  Games like Velocity 2X, Rogue Legacy, Limbo, Thomas Was Alone etc.

Number 1 – SEGA Saturn

I’m certainly not alone in this choice, although at the time you could barely find people who had even heard of it.  The console that really made me feel like the Arcade experience was possible at home.  SEGA Rally, Virtual Fighter 2, Virtua Cop, these were the games I wanted to play constantly.  Digging deeper, particularly into the Japanese library, you discover that it has one of the greatest librarys of 2D shmups and fighters ever.  SNK and Capcom both put some superb titles onto this machine, often making use of the 1-4MB RAM expansion card to achieve amazing arcade ports that just weren’t possible otherwise.

This was also the last system I played a lot with my sister, before we grew up and moved out. We lived on Bust-a-Move 2 (Puzzle Bobble) and it remains my favourite Puzzler/Match 3 to this day.  We even had the Bubble Bobble & Rainbow Islands pack, and played that together feeling nostalgic for the Master System.

This is close to being my most played console, and is in constant contention with my more modern machines.  I love it and if I only had one machine it would definitely be a SEGA Saturn.

Sega Saturn Joy

 

 

I could have been a contender…

PSX – This was close, as it does have some absolute gems.  Racing games in particular really stand out, I have found myself picking some of these up again to play on my PS3.  If anything though it is partly represented by the PS Vita, since playing Blood Omen: Legacy of Kain and Kula World on that is a joy.

Neo Geo Pocket Colour – I have such affection for this console, and I still think it has the best thumbstick of any handheld.  A bigger library and a backlit screen would probably have secured it’s place in my top 5, I still fondly remember getting mine at UK launch.  I’ve yet to find another handheld that is so satisfying for fighting games.

All-time Top 5 Videogames

Hot on the heels of (13 months later than) my Top 5 Christmas songs, I’ve decided this format is a useful tool for inspiring blog posts.  This is still influenced by High Fidelity, but also because my friend Simon over at Red Parsley does it so well.

Maybe writing about my top 5 videogames of all time might give me pause to consider that I have the list right.  I’ll add a few ‘also rans’ to the end for those that either nearly made the list, or that may have been on there in the past.

In reverse order:

5. Saturn Bomberman – SEGA Saturn 1996

Bomberman is one of my favourite game series, and still my favourite local multi-player title.  I’ve been playing it since Dyna Blaster, and there have been some standout titles along the way.  (Also plenty of dross spin-offs, but we’ll skip over them)  Saturn Bomberman* is my favourite, partly because it’s on my favourite system of all time (oooh, I can feel another list coming on) but also because 10 player bomberman on a widescreen is still a thing of beauty, and a highlight of retro events for me.  I also enjoyed the single player campaign on this one, which I wouldn’t usually bother with.  Other releases in the series that I’ve really enjoyed are:

  • Bomberman Live: (This was Xbox 360, but essentially the same game came to Wii and PS3, I bought all 3 versions to play with different groups of friends online).  I adored it on the 360 and played it constantly.  Sadly my friends gradually stopped playing with me, apparently I’m a Bomberbully. 🙁
  • Wario Blast: One of my favourite games for the original Gameboy, and one of few I still own.  I remember playing through this in co-op with my best mate in high school on his Super Gameboy.  Perhaps that SNES had a use afterall… *chuckle*
  • Atomic Bomberman: Difficult to defend generally, I nonetheless had a lot of fun with this.  Supporting 10 players, I played a bunch of it online on PC way before the Xbox 360 was on the scene.  It also helped that I grabbed the ‘Sold Out Software’* release, for full RRP, £4.99.

The PSX, Mega Drive and PC Engine also have solid versions I would happily recommend. 

4. Warcraft III – PC 2002

My favourite ever RTS, and the reason I ended up losing thousands of hours to World of Warcraft*. Real Time Strategy is that one genre I like the idea of much more than the reality.  I think Warcraft 3* remains as the only RTS I completed the entire story mode for, and all the content from the expansion.  It’s also the only one I ever managed to win any games online against randoms (although probably still less than 1 in 10…)  I keep it installed now, and still fire up the occasional skirmish. I am very much looking forward to Warcraft 3 Reforged.

It’s all your fault, WC3!

3. Bubble Bobble – SEGA Master System 1991

There is admittedly a certain amount of sentimentality to this for me, but the game still holds up today and deserves its place here.  These days I play it on the SEGA Saturn double release with Rainbow Islands, but first time round this was a regular on my Master System (arguably the best home port of the game ever) I played it in co-op with one of my sisters, and it is a favourite gaming memory.  If I ever do a top 5 local co-op games list, I’m pretty sure this will be number 1.  Interestingly the ‘Match 3’ spin-off series Bust-a-Move/Puzzle Bobble is my favourite game in that genre too, and I played a lot of that with the same sister when I first got my Saturn.  From a nostalgia point of view, Toejam & Earl holds a similar place in my heart to Bubble Bobble, as that was our game on the Mega Drive, but it doesn’t play quite so well today.

2. Quake – PC 1996

This was the game that made me really pay attention to the FPS genre.  One of my biggest (my views on Nintendo aside) ‘gamer crimes’ is not really liking Doom.  I just never really caught the hype, and although I had quite a bit of fun with Heretic, I didn’t really ‘get it’ until Quake came, and things were really 3D for the first time.  It also helped that I experienced DosQuake, then WinQuake, then GLQuake over a short period of time, each one blowing my mind afresh.  It was seriously close to taking my number one spot, and I replay at least the first few levels frequently (albeit with a nice new modern engine).  The single player game is glorious and the theme had me hooked.

The multi-player introduced me to deathmatches and led to those weekends of carrying your whole PC to a friend’s house for LAN parties.  It sparked a love affair with FPS multi-player which lasted a solid decade for me, and peaked with Q3A and UT99.  There have been great games since, but those are always the experiences I’m chasing when I play online now.

1. The greatest game of All-time! – TxK – 2014

Up until the release of TxK, this spot on my top 5 videogames list was occupied by Tempest 2000 on the Jaguar.  My views on Tempest 2000 can be applied to TxK* pretty much as a copy & paste and still fit exactly.

TxK for me is the perfect game.  The visuals, sounds and gameplay all suit my tastes, and when I play it is gaming enjoyment at its finest.  This game alone would be enough to keep my Vita secure in its place as my favourite ever handheld (uh-oh…).  I also really love Space Giraffe (the game that caused me to buy an Xbox 360).

If you get the chance, Llamasoft attend a lot of games shows across the UK, and frequently have a version of TxK running on VR hardware with a custom built rotary controller.  This is the best way to experience the game, and I really wish it was in my house. TxK was stuck in licencing hell for a while, but ultimately Atari and Llamasoft were able to find common ground and it received a bit of extra polish and came to the modern generation as Tempest 4000*. Also worth a look.

top 5 videogames

I could have been a contender…

These games almost made my top 5 videogames list, and if I make top 5 lists based on platform or genre, I’d expect to see them there.

  • From the Master System: Fantasy Zone and Alex Kidd in Miracle World.  Both games massively sentimental for me, bathed in nostalgia.  I grew up with four older sisters who owned various micro computers.  My first gaming experiences were on the Texas Ti99, Commodore 16+4, Rubber-keyed speccy, but the first machine that was MINE was my Master System 2.  It had Alex Kidd built in, and it’ll forever be in my heart.  Fantasy Zone was probably bettered by its sequels, but the original still holds up.
  • Representing Nintendo (because I’m not a monster): Animal Crossing and Mario Kart.  These two series are generally the reason I buy Nintendo hardware.  Animal Crossing on the 3DS is probably my favourite, and Mario Kart Wii was stand-out because of how much I played it online.  Mario Kart DS at the height of the console’s popularity was sublime though, at one point I was playing this daily with 4 other people during lunchtime at work, including my boss.
  • Honourable mention: Myst – This was bundled with our first Windows 95 PC, a delightful P75 Compaq Presario.  It was SO pretty, and the music and sound fx were spot on.  I have been replaying it as ‘Real Myst’ on Steam recently, it gets a lot of grief, but it’s one of the best adventure games I’ve ever played, and one of the most atmospheric games of any genre.  (Also read the books, they’re excellent.)

*these are Amazon Affiliate links. I’ll get a small slice if you click them and buy something.

Whatever happened to cross-platform peripherals?

It always used to be fairly common to take your games to your friend’s house to play on their console, providing you all had the same machine (and you weren’t that one kid who went Nintendo, bleurgh).  To a lesser extent this still happens now, although more often I find it just involves signing into your digital account to download your games straight onto their console.

What used to also be fairly common though, was owning joysticks and other controllers that were multi-format.  As far as I can remember, my first experience of this was owning the superb Quickshot Maverick.  Possibly the origin of my arcade stick love, I got this for my SEGA Master System and hammered R-Type, Fantasy Zone and Transbot(!) with it.  Well I say hammered, but I was young and probably shite/even worse than I am now.  The multi-format capability was a real bonus, I frequently took it to my friend’s house for C64 gaming, it was a joy for Sheep in Space, Arnie, Slicks and Silkworm, and later it became controller of choice for my next door neighbour’s Amiga and hours of Sensible Soccer.

Quickshot Maverick 1
QuickShot Maverick 1

In the Saturn era (my Golden Age of gaming) this phenomenon would help me out again.  I owned the delightful looking (!) Madcatz Fazor lightgun, compatible with both the Saturn and PSX.  As well as benefiting my ownership of each machine in turn, it also regularly travelled to friend’s houses for ‘player 2’ experiences on Virtua Cop and Die Hard Trilogy etc.  Sadly it wasn’t ‘Guncon’ compatible, but later multi-platform lightguns were released that were.

Madcatz Fazor
Madcatz Fazor

At this time I also had the VRF1 Steering Wheel.  Again it was pretty funky looking, not entirely dissimilar from the official Saturn one.  This also worked on both Saturn and PSX, but with added N64 support into the mix.  This device and I spent hours on Sega Rally, Wipeout 2097, Ridge Racer and Porsche Challenge.  I remember devices of this kind being fairly common, although obviously varying wildly in quality, as has always been the nature of third party accessories.

Madcatz VRF1
Madcatz VRF1

Fast forward to present day, and things get a bit different.  As discussed in my previous post, I embraced multi-format gaming in a big way once I was old enough to finance/justify to myself owning a range of machines.  However the perils of being an adult also involve balancing budgets and apartment space.  I find it impossible to justify buying controllers such as steering wheels, when they’ll only work on one platform and I want to play racing games on three or more.  They are simply too expensive and take up too much space to get involved with owning multiple devices.

I did buy myself a HORI arcade stick for my 360 since it at least also worked on PC. This worked out well for my love affair with Street Fighter 4, and the vast array of shmups I played on both 360 and PC.  Unfortunately this meant I was less inclined to enjoy fighters and (non-twinstick) shmups on my PS3 where I only had the standard pads.  Periodically I looked into either modding my existing stick or purchasing a custom one, utilising a multi-pcb like the MC Cthulhu board, but costs (and effort) kept putting me off.

Hori Fighting Stick EX2 – 360

Enter the CronusMax Plus. (Update for 2020 – I now have the newer model, Cronus Zen. Does much the same but more polished. Also works perfectly with my Switch and Xbox Series S, and has a built in hub solution for the problems described later in this paragraph so you don’t need an extra one).  I stumbled across this little gem on a friends FaceBook post, and it presented the ideal solution to my first world problem.  My existing Hori stick had exclusively been used with my PC since I traded in my 360, but after handing over my £45 for the cronus, I found I could now also use it on my PS3 (hello Gradius V and Tekken Tag 2), Xbox One (Killer Instinct!) and, with a little effort involving a ‘pass-thru’ setup with the PC in my lounge, also on PS4 (Jamestown+ and Injustice already getting play, and setting me up nicely for Street Fighter V).  I understand the device will do some other fancy stuff too, but just for this purpose it has already paid for itself.  A couple of weeks after my purchase a firmware update resolved the need for a pass-thru on PS4, and now even that is straight-forward using a simple usb hub.  I understand there are similar devices available, but so far as I’m aware it is the only one so far to resolve the PS4 issue properly, and thus the one I’d recommend.

I’m excited by the possibility now that if I want to upgrade my arcade stick I can stay cross-platform easily and still have a broad selection to choose from.  I may even investigate a steering wheel setup, or get one of those Xbox One Elite Controllers.  £120 seems marginally more reasonable when I’d be able to use it on PS4 as well as Xbox One and PC. I could even use the PC ‘pass-thru’ arrangement to use Keyboard & Mouse on console FPS games, although I think that might be a step too far.

Part of me does wish they’d just standardise controllers, but at least there is an affordable workaround, and the open nature of the device for ‘tweaking’ does appeal.  Now I just have to deal with my other modern, multi-platform gamer problem.  How do I decide which group of friends I want to play online with?  I’m looking at you Destiny, if only there were shared servers for that. (Another 2020 update, there has at least been some progress in these areas!)

“Real Gamers are Platform Agnostic”

As much as I hate the idea of “hobby gatekeeping” the title above is something I have been known to band about (see “I’m with the Sega Boy“). Of course the statement is mostly how I justify buying more games and consoles than I could ever actually play, rather than a declaration about “real gamers”, whatever the hell they are…

A general rule for games consoles has always been the requirement of that “killer app” to sell the machine.  What I find interesting, is when they go beyond the obvious.  Everyone knows Sonic and Mario sold consoles, but it’s always refreshing to hear of other games that made people jump in.  Since the Dreamcast, the last machine I bought to play SEGA exclusives, there have been some key titles that stood out and made me buy each machine.  I largely skipped the PS2, but I think I’ve owned most other systems since the DC.

GameCube 
Main game here was Luigi’s Mansion, which I did really enjoy.  My console purchase was also helped by stumbling across a dirt cheap 2nd hand one only a month after launch…

Xbox
Admittedly I bought this for Halo, as it became apparent that as much as I prefer keyb & mouse for fps, I was going to have to get used to a controller.  The other factor though was the ease of modding, so I spent more time with emulators on my Xbox, and using xbconnect to play Rainbow 6 and Links golf online with friends, bypassing Xbox live…

Nintendo DS
Mario Kart and Animal Crossing were the big factors here, no surprises. Probably still my favourite versions of both franchises.

Wii
Yes, I bought this at launch to play Wii Sports, just like everyone else, I’m not a monster.  Later the purchase was justified with the addition of Mario Kart and Animal Crossing, apart from that I mostly played GameCube games on it.

Xbox 360
The promise of Space Giraffe from Jeff Minter put this on my radar, and I was happily waiting for the release to buy it.  However I played Geometry Wars: Retro Evolved and Assault Heroes on a friends machine, and I was convinced to jump in before SG came out.  SG was still day one though, rank 27 on the hardcore leaderboard is about the best I think I’ve ever done on any game…

PS3
As with the 360, my main reason for buying this wasn’t out yet when I bought the console.  I was sold on PS3 when I heard about the upcoming Wipeout HD, I was content waiting for that, until the same friend showed me Super Stardust HD and Everyday Shooter.  There should also be an honourable mention here for SingStar, was definitely a factor!

3DS
Techinically I didn’t buy this, as it was generously donated by a friend who was upgrading to an XL.  However my reasons for wanting it were the usual Mario Kart and Animal Crossing combo…

PS Vita
This was another launch purchase for me, only my second one ever. Wipeout 2048 and Super Stardust both being ready at launch were enough to convince me, and I never regretted the purchase.  Later FuturLab’s Velocity games and Jeff Minter’s TxK (which arrived replacing Tempest 2000 as my favourite game of all time) would secure the Vita’s place as my favourite handheld system.

PS4
I resisted this for a while, mostly because I was still mourning the demise of Wipeout, RESOGUN was a huge draw though.  I played it at a friends knowing that I’d eventually own one.  It wasn’t long after RESOGUN turned up on the Vita and I was playing that constantly that I was in GAME handing over my cash for a PS4.  PSPlus was a big draw too, having been subscribed to that prior to the PS4 launching, meant I’d already got a decent library of games for it by the time I picked one up.

Xbox One
My most recent purchase, only in the last few months.  Rare Replay was the key title here, without which I might have skipped it entirely.  While RR was the catalyst, Halo Master Chief collection and Forza exclusives sold it.  On the whole I still think the PS4 is the better choice if you’re only going to have one current system, but both Halo and Forza are “best in class” for me, and completely warrant owning an Xbox One as well.

I should also give a nod to my gaming PC, it is decent enough that I can still play latest releases, although I’m no longer getting away with setting all the graphics to max at 1080p… (4k is still some way in my future) The low cost of games on PC is a factor in my maintaining one, so I often pick up cross-platform titles on Steam.  The biggest draw in terms of exclusives for me though is Blizzard.  Even discounting the thousands of hours I originally spent on WoW, a significant amount of my gaming time is spent on StarCraft 2, Heroes of the Storm and Diablo 3 (yeah I know it has a console release, but I still prefer playing it on pc, click click click).  Having a persistent games library for PC is also a nice touch, compared to effectively starting from scratch each new console generation.  It’s pretty horrific for the backlog though…

So far as notable absences go, I think I just missed out the Wii U.  I have been largely uninspired by this, Mario Kart should have been enough, but I really don’t like that controller and the Animal Crossing titles have been disappointing.  I maintain that I would buy a budget Wii U that had a classic controller instead of the touchscreen one, ala the later Wii’s that dropped backwards compatibility, and just came with Mario Kart.

And with that, I manage not to go a whole year without updating the blog. I’m off to play Forza.

Mega Drive Modding Success

Off work with heinous dental issues I decided to use the time today productively.  It turns a bit of Mega Drive modding was just the thing to distract from the pain.

My wire, switches etc that I mentioned in my last blog post arrived earlier this week, and deciding I could only afford one game before I next get paid, I plumped for the classic collection* pictured below.  Flicky is one of my favourite “I’ll just have a bash” games, and Gunstar Heroes was on my list as something I absolutely need to put some time into.  The other two games aren’t bad, but I’m not so fussed. (update: was clearly delirious when I originally wrote this, the other two games are awful. Altered beast especially)

I feckin love Flicky!

I got myself sorted, cleared some space, and loaded up the guide I’d chosen to work from.  It can be found here if you’re interested.  On we go!

Minor dilemma.  Once I exposed the mainboard and found the jumpers referenced by the guide, I discovered the layout was different than expected.  Basically the jumpers were in order JP 1 – 4, where as the models referenced in this guide and most of the others I’d see go, 1 2 4 3. I wasn’t sure I could then rely on the pin diagram (and don’t own a multimeter). Fortunately I googled the version number of the board “bd m5 pal” and found this page. It’s for the two switch mod, and the guide isn’t so clear, but it did give me enough information to proceed with the first guide. (Look at me, adapting and everything).

Making the hole to fit the switch was the bit I was most worried about, but it went pretty smoothly.  Some cautious drilling, followed by a bit of time filing.  This is my first time doing any kind of mod with an externally visible part, so was relieved that it looked okay.

I couldn’t get my phone to focus on the switch to show the pins, but connecting to it was pretty straight forward.  Simply a matter of pushing the cable through a hole, and holding it in place with a blob of solder.  You’ll notice I haven’t included any close ups of my soldered joints.  This is because my soldering is horrific, and will give you nightmares.  From the second pic, you can see the main mistake that I made in the whole process.  Vastly over-estimated the length of wire required.  I went with it anyway, I play by my own rules.

I tested my switch while the machine was still in pieces, and happy it was working as required, I put the machine back together.  Gotta say I am pleased with how it has turned out!

Full Screen Flicky makes me happy! Even if I continued to commit aspect ratio sins.

It’s not so present in Flicky, but Altered Beast and Gunstar Heroes have an odd border down the left when in 60hz.  I suspect this is down to my TV.  The games running at full speed is much more important though, and I’m very happy with the results.

Just in case you were curious, here’s Altered Beast running with the switch at Euro 50hz. Yikes.

Now to pick up some games!  Must get a Japanese one soon, as the previous owner of the console had done some Mega Drive modding of their own and filed down the cartridge slot so they should fit in and I’m keen to test it. Also on the lookout for Bio-Hazard Battle, one of my favourite Mega Drive Shmups that may earn a blog post of its own.

*affiliate links, I’ll get a cut if you buy something.

Another Console Project Beckons

Been ages since I updated, again!

I did maintain the sitting on the beach plan, but my productivity was limited to a few things I needed to write for work, and progressing with my reading list.

However, I have finally got around to acquiring a Mega Drive, and as such there is a need to mod it! (What could go wrong?)

A thing of beauty, isn’t it?  I also grabbed one of the recommended SCART leads from here so it can draw stereo audio from the headphone socket.

The games that came with it were all terrible, but it is working and has a couple of controllers. I’ve now ordered the bits I need to attempt the Region and PAL/NTSC switch mod, so expect an update detailing how it went wrong in the coming weeks.

I’m with the SEGA boy…

I’m sure Zelda, Mario, Pokemon and the rest are all great if you like that kind of thing, but on the whole, they’re not for me.  Many of my friends are aware of my stance on Nintendo, although it is mostly tongue-in-cheek.  In an era of micro-transactions, voice commands, draconian DRM policies and ‘essential’ second screens, I find myself wishing for a simpler time.  When the only console rivalry that mattered was which was cooler, a blue super-fast hedgehog or an odd plumber with a pornstar tache.  (It’s the hedgehog, hence SEGA boy.)

In updating this post this is a great place to plug Blake J Harris excellent book Console Wars*, which gives a great insight into that rivalry from inside the companies.

At least with SEGA vs Nintendo it always felt like it was about the games.  I know this is all perception, but I find it much harder to care about SONY vs Microsoft as it feels more like Stereos and Televisions vs Windows and Office, all a bit abstract.  My console gaming route growing up was Master System, Mega Drive, Saturn, PSX, Dreamcast.  After the Dreamcast I was old enough to just waste my money buying all the consoles.  (Real gamers are platform agnostic of course…)  For each generation where it was a choice, I felt I completely made the right one, and that list contains 4 of my top 5 consoles of all time.  The PSX is obviously the odd one out, and if it wasn’t for NAMCO, I would have probably skipped that too.

I’m not entirely anti-Nintendo either, Mario Kart and Animal Crossing are amongst my favourite games series.  I am likely to cave and buy a Wii U once Mario Kart 8 drops, although I’d really appreciate them releasing one without the heinous gamepad at a price that reflects the fact that I only really want to play one game…

A significant amount of my preference is simply down to the sorts of games available.  I prefer arcade style console games.  Shmups are pretty much my fave genre, followed by beat ’em ups and arcadey racers.  There are games in pretty much every genre that I do like, but not to this extent.  While I am aware that all  the big Nintendo games I dismiss out of hand are technically very good, and I understand their appeal, they just don’t grab me, no matter how many times I try to play Zelda.  Oh this doesn’t apply to the Smash Bros. games, they simply are dross. Floaty physics nonsense. 😉

Given the above, it’s easy to see how my favourite N64 games are an unusual selection.  My current collection is below, loosely ranked top-to-bottom in order of preference, and I own almost all of the games I actually want for the system.  Even of these I don’t really like Goldeneye or F-Zero, and I haven’t played France 98 although I’m assured it’s good for a football game.  (I’m suspicious, it doesn’t even look like sensible soccer…)

N64

At least it is obviously about the games.  Team SEGA because I wanted to play Sonic and awesome arcade titles like Golden Axe, Fantasy Zone, Streets of Rage etc.  The Saturn and Dreamcast libraries of shmups and beat ’em ups ensure that they’re still my most played systems today.

I suppose the XBOX vs PS debate has some games related rivalry too.  Which generic FPS would I prefer to play?  Actually I’ll stick to my PC thanks, and play them properly…

Now I’m just off to pick up a Mega Drive, to sit next to my Saturn and Dreamcast.

*as I’m refreshing old posts for layout etc, I’ve also taken the liberty of shoehorning in the occasional affiliate link. As usual, if you use these I’ll get a bit of commission, and be grateful.

Console modding for beginners…

Slight delay getting this up, but I blame Super Bowl weekend for that.

Last week saw a couple of arrivals I’d been waiting for, my first USA N64 games, and a replacement Dreamcast shell very generously donated by Danny (@dog_retro from twitter). Friday night I sat down after dinner, got the tools out and got on with a bit of (mostly) straightforward console modding.

Firstly, swapping the Dreamcast over:

The replacement shell Danny sent to me, even including the modem and a bonus game. 😀

I watched a couple of youtube videos of Dreamcasts being taken apart to aid the process, but if anything they managed to make it look much harder than it actually was!

Looked much worse in life, and had a lot of scratching etc

Whole thing took about half an hour of console modding, really easy, and very pleased with the results.

Secondly, modding my Japanese N64 to play USA carts:

This is fairly straight-forward following the guide here.  I did have a slight misadventure where I misread the instructions and didn’t pay enough attention to the pictures.

On my first reading of the instructions, I believed the intention was to just cut out those two blocks.  This would work, but they are very solid, and would require a stronger tool.  I did attempt this first anyway, as you can see:

I then realised (after stopping the bleeding) that in fact the guide just suggests removing a whole chunk of the plastic.  Like so:

Easy with my hacksaw!  Also very satisfying for the little die-hard SEGA fan in me to take a hacksaw to a Nintendo console.  I then reassembled and tested it with my USA copy of Wipeout 64.  Much rejoicing and a successful Friday evening.

  Enough console modding for now, on with the gaming!

The continuing saga of my Nintendo 64

Since my previous post where I ordered myself a Japanese N64, things haven’t quite gone to plan.  The original intention was to mod the console for RGB output.  I had been reading the directions here and growing in confidence that performing this mod was well within my ability.  The required components can all be found very cheaply on eBay.  Being a Japanese console it is also a simple matter to cut the casing so it will also play American games, following the instructions here.

The console arrived quickly enough, and came with Japanese copies of Wave Race and Pilot Wings.  I hooked it all up for testing, and was pleased to discover that people were not exaggerating the speed difference between NTSC and PAL.  The fact that all the Japanese text meant I had no idea what was going on, only emphasised the need to play American games.  The next step I ordered myself a gamebit 4.5mm to open the machine, and a Japanese copy of Mario Kart 64 so I had something to play.  This was mostly in case there was a delay to the modding, and because I was sure I could follow Mario Kart even if it wasn’t in English…

Fortunately, I held off ordering the components of the RGB mod until after the gamebit had arrived and I opened the machine.  When I got the tool I sat down to have a look inside and discovered signs that the console had been opened before.  Pushing forward with a growing sense of unease, I found the board contained the dreaded MAV-NUS video chip.  I had successfully purchased a console that couldn’t be modded for RGB output, making the whole exercise pretty pointless.

I was disappointed, and put the whole thing aside for a few days.  On reflection, I decided that I’d resume the hunt for a decent Nintendo 64 picture in a few months giving my finances a chance to recover.  In the meantime I would get hold of an S-Video lead to make the best of a bad situation.  This is now in place, and the quality is much improved over the RF cable, and quite playable.  Just like my childhood though, the Sega Saturn picture makes the N64 look silly.  I’m hoping I can pick up a pre-modded RGB N64 at Play Blackpool.

I’ve ordered myself a few American games anyway, to start the collection and make the most of the machine.  When they arrive I will be butchering the case as mentioned above.  Amongst the games I ordered is an NTSC copy of Robotron 64, so I can go ahead with my original plan of blogging about that.

Such an effort.  Anyway…

This is my current setup, I added the Daytona and Raiden prints this week, to cheer myself up about the whole chain of events.  The 360 and PS3 are connected via HDMI, the Wii is component, Dreamcast via VGA and then the Saturn and N64 go into a SCART switch box.  I change my mind pretty often, but my current intention is to replace the 360 with an Atari Jaguar and to swap out the Wii for a Wii U once Mario Kart 8 appears.  I’m resisting the Xbone and PS4 at present as my PC is more than good enough for current/next gen gaming, and Steam means I save a fortune on games that way too.  The PS3 justifies itself as a Bluray/Singstar/Lightgun Shooter device.